MOBA map Update 0.2

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AtlasESG
Posts: 58
Joined: Fri Jul 01, 2016 3:12 am

MOBA map Update 0.2

Post by AtlasESG » Sat Sep 02, 2017 4:14 am

New update of the MOBA map.

List of changes:
* Fixed some details with the textures of the Ground.
* Added 4 player mode (Multiplayer recommended).
* Added 6 player mode (Multiplayer recommended).
* Added improvements in defending turrets.
* Added more obstacles in the terrain of the map (For units).
* Added details and atmosphere.

Thanks for Playing.
Leave Feedback.

Thanks to DreiAnDrei for Feedback. :)
Attachments
(6)MOBA v0.2.zip
6 Players Only
(1 MiB) Downloaded 2188 times
(4)MOBA v0.2.zip
4 Players Only
(1009.99 KiB) Downloaded 1170 times
MOBA v0.2.zip
2 Players Only
(1002.7 KiB) Downloaded 1117 times
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User avatar
AtlasESG
Posts: 58
Joined: Fri Jul 01, 2016 3:12 am

Play with the Mod

Post by AtlasESG » Sat Sep 02, 2017 6:51 pm

Remember play using the map mod: download/file.php?id=219
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iDOOUTS
Posts: 3
Joined: Mon Sep 04, 2017 6:42 am

Re: MOBA map Update 0.2

Post by iDOOUTS » Mon Sep 04, 2017 6:51 am

Heeeey bro

Thanks for the update *.* it is the best.. the nuber one map of the game whoooaaaaa

I've just got a think to say..

Can you make some system which will spawn waves of hoovertanks wiches will represents "minions" of league of legends
And also lace anti-air turrets near of the turrets.. because we could come with helicopters and wi'll destroy the turrets easily

It is all i have to say..

Thank you for your map !!!

Good job broo !!

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AtlasESG
Posts: 58
Joined: Fri Jul 01, 2016 3:12 am

Re: ¡DOOUTS

Post by AtlasESG » Tue Sep 05, 2017 1:15 pm

So far there is no system to create waves of minions, but I will investigare.

Remember that the map is played with a MOD, this MOD does not allow you to create Helicopters or anything aerial, so I do not see need to put anti-aircraft turrets.
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DreiAnDrei
Posts: 35
Joined: Thu Aug 03, 2017 2:30 pm

Re: MOBA map Update 0.2

Post by DreiAnDrei » Tue Sep 05, 2017 1:22 pm

Thanks for responding to my reply! Good update, well is there any reason why you remove air units on the game?
You cant be cute like me 8)

Image

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AtlasESG
Posts: 58
Joined: Fri Jul 01, 2016 3:12 am

Re: DreiAnDrei

Post by AtlasESG » Wed Sep 06, 2017 7:02 pm

Yes, because the air units can pass through any terrain yes import if there is river, lost or road.
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iDOOUTS
Posts: 3
Joined: Mon Sep 04, 2017 6:42 am

Re: MOBA map Update 0.2

Post by iDOOUTS » Fri Sep 22, 2017 1:11 am

Yes bro.. hum... i do not play with the MOD version.. but i have the paid one..

I still can fabric air factories and air units..
It isnt fun.. cuz then we can fabric air units and destroy de T1 easily.. so.. if you could, please, make.. anti-air turrets

Thank you :)

iDOOUTS
Posts: 3
Joined: Mon Sep 04, 2017 6:42 am

Re: MOBA map Update 0.2

Post by iDOOUTS » Fri Sep 22, 2017 1:15 am

Can you also
Make a Clash royale Map XD
With land and air factories, wich rally points are already setted xD
It will be funny

Thanks !

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