The Holocaust MOD
The Holocaust v1.4 Oppenheimer
The Holocaust
v1.4 Oppenheimer
-New technological requirements necessary to build civil buildings. Each civil building now requires two buildings of the previous technological level to be built.
-Deployable units now deploy on their own instantly when stationary.
-A countdown has been added to the start of the game, to ensure that all players start at the same time.
-Alliance perks are automatically applied through the Diplomatic Station if playing with allied players.
-New construction system: Buildings are now built with Engineering Trucks automatically.
-New resource delivery system: Production buildings now deliver resources to main buildings.
-Opposite AI mode is now enabled by default.
-New starting option: Random Nation, the player's nation is selected randomly.
-A new APM counter has been added.
-Engineering team can be created from the Barracks.
-Artillery units and strategic bombers deal allied damage.
-Refinery has been combined with the Derrick and Rod Pump in the same building.
-New different anti-aircraft units for each faction:
*USA: Bofors 40mm L/60.
*USSR: M1939 (61-K).
*UK: QF 40mm Mark I.
*NG: Flak 30 2cm.
*JE: Type 96 AAG.
*IK: Breda M35.
-New different AT cannons for each faction:
*USA: M1 57mm.
*USSR: M-42 45mm.
*JE: Type 1 47mm.
*IK: Cannone da 47/32 M35.
-New units of Nazi Germany:
*Panzer III: Light tank.
*Panzer VI Tiger I: Heavy tank.
-Historical accuracy improvements.
-New icons for resources, actions and technologies.
-New architectural styles for Factory.
-The size of all units has been adjusted.
-Units display effect auras when receiving allied buffs.
-2 new songs:
*The attack.
*The great patriotic war.
-New Easter Egg unit (?).
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